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Warzone 2100

MessagePosté: 16 Novembre 2011, 05:14
de poWZone
Languages: Multi (incl. en, fr, de, ru)
Compatibility: Windows XP/Vista/Seven (also Mac OSX 10.4+ / Linux / BSD)
License: GPL
Author's description:
Introduction

Warzone 2100 is a real-time strategy game, originally developed by Pumpkin Studios and published by Eidos Interactive, now developed by the Warzone 2100 Project. Compared to other real-time strategy games, it has a greater focus on artillery, radar, and counter-battery technologies, more frequent in-game cinematic updates as game play progresses, a massive research tree, as well as a vehicle design system.

Story

In the late 21st century, NASDA (the North American Strategic Defense Agency) developed and deployed a massive missile defense system, including a network of nuclear-equipped satellites and ground-based launch sites. However, during a routine maintenance check, something went terribly wrong...

"The Collapse came fast and hard. Following a technical error in the satellite defense system, nuclear warheads were fired at Washington, Beijing and Moscow. Minutes later, ground based sites fired in response to the launch. Millions died as nuclear firestorms wiped out the world's cities. Billions more died as plagues and epidemics swept away what remained of civilization. Less than a million people survived the Collapse. Earth broke into hundreds of small scavenger bands battling each other for the remnants of the former civilization. Only a few had the vision to attempt to rebuild a new world from the ashes."

The player (referred to as "the Commander") is part of a group of survivors that seeks shelter in a military base in the Rocky Mountains. They emerge from the base with the goal of rebuilding the world, adopting the name "The Project".

The Project dispatches three teams with the objective of reclaiming artifacts, thus allowing the research and application of pre-Collapse technologies. Team Alpha is sent to an Arizona desert location southeast of Project HQ. Beta team is sent to the remains of Chicago. Gamma team is sent into the northern Rockies in Colorado.

My opinion:
One of my all time favourites should be on LiberKey as it's more than just a simple strategy game. The innovation of being able to build tanks like you want them to be or need them in a special situation is one of the key features of the game. The massive research tree takes around 5 hours to complete researching with 5 labs running. Tested on by myself on multiplayer not just once...
Warzone wanted to change things as they were in the old Command & Conquer days at the end of the 90s. Unfortunately the marketing strategy from Eidos did not work as it was supposed. In 2005 the title went open source and later in 2008 the music and cutscenes followed. The music is included in the download. The cutscenes can be chosen from the setup or downloaded manually in low (162MB), standard (545MB) or the best and latest choice high quality (921MB). These don't have to go in the LK installer package. A link to the download page with a small explanation should be enough. Or maybe an option to download them would be better. Everything is hosted on sourceforge.
An interesting thing after this game was originally released was the changes that have been made to other brands of strategy games, that seemed to be copied from Warzone 2100. The development is going on and everybody with coding skills is welcome! Actually they are transcripting the game from WZ-script to Lua for better implementation of features planned for the future (3.0). The latest stable version works on even low level computers like netbooks.

Website: http://wz2100.net/
Download Page: http://wz2100.net/download

PS: This is a repost for the game. I searched for it and the request was not going with your submission rules. The old thread can be found here:
http://www.liberkey.com/en/forums/appli ... -4135.html